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  • Paperback
  • 232
  • Yuichi Yokoyama New Engineering
  • Yuichi Yokoyama
  • English
  • 23 May 2018
  • 9780978972257

Yuichi Yokoyama é 2 Characters

Read µ Yuichi Yokoyama New Engineering 102 Ected across a landscape Plot is pushed aside in favor of sheer formal verve as we watch buildings about which we know nothing come into being The other set of stories Combats is one seuence after another of elegantly choreographed battles Manga comics have never seen a talent that combines this level of formal ambition with such exuisitely drawn depictions of fashion art and architectur. Pure formalism aliens fight for unkown reasons structures built for a mysterious purpose usually exactly my kind of comic but I can only give this a middling review Probably my fault than the artist but I found in many of the stories that the basic elements needed to make a comic readable like coherant action within a panel or a smooth panel to panel transition missing or severely lacking And since I am not Japanese the elaborately drawn sound effects that sometimes dominated individual panels had less of an impact in me Still I think a worthy area of comics inuiry and I would definitely read another book by the author

Characters Yuichi Yokoyama New EngineeringYuichi Yokoyama New Engineering

Read µ Yuichi Yokoyama New Engineering 102 E If the history of the world had turned out differently from what we know today men would live according to different sets of values and different aesthetics It would be a civilization completely alien to ours This first US book on Yokoyama's work combines two of the artist's central themes fighting and building One set of graphic stories Public Works details massive structures being er. One of my rewarding impulse purchases a random find at a used bookstore and a delightful surprise Some of my reflections narrative This book follows the lineage of experimental or wordless comics with its unconventional exploration of narrative through visual means Plot elements are stripped down to a minimum so the experience of reading feels akin to that of taking in a scene that unfolds primarily through abstract landscapes and figuresmachines in motion My manga does not begin with a narrative explains Yokoyama It starts with a single image These comics are best appreciated as serialized paintings text graphics The katakana text consists of mostly ridiculous Japanese onomatopoeia While some reviewers understandably found the text distracting I personally consider it integral to the overall aesthetic experience though it definitely helps if you can read katakanaTo begin with Japanese characters register not only as symbols but also as visual graphics the tradition of calligraphy as a case in point Traditionally used only by men and consisting of geometric characters katakana stands as the least calligraphic and most masculinized of the Japanese alphabets fitting for an illustrator who claims to remove any trace of human hand or craft from his designs Moreover the characters seem so graphically integrated into the images that they seem essential to the design Eg The foreshortened screams of Waah in pp 82 3 cut through the frames at an angle as if hurtling from the sky I imagine this scene would not have the same impact without them And lastly they serve the onomatopoetic function of classic action bubbles by making sound effects appear vividly Wrt the rare few texts that feature English script Yokoyama claims I intentionally had the dialogue translated by a person who does not have a strong command of English The dialogue will probably seem awkward to foreigners Mistranslation becomes part of the garbled aesthetic Yokoyama employs to distanciate readers from the familiar human sentiment associated with vernacular language An interior or psychological representation would make my work humanistic which I don t wantIt may be that the pictures I draw are not scenes seen through human eyes visual design Figures depicted in this book appear to be all male or androgynous Whether they re human or simply anthropomorphic remains open to interpretation Needless to say the figures are highly stylized Their faces bear a deadpan expression about as cold and mechanical as a figure in a L ger painting Their garb and gear serve as the only distinguishing feature to individualize their outward appearances I liken them to model Lego characters in a modular Lego world in a few of the comics they re even assembled like robots Indeed Yokoyama claims to be drawing from fashion and architecture in an attempt to convey an alien and world of artifice Nowhere does this interest seem apparent than in the Engineering series where pristine landscapes composed of patterns and lines are modeled and remodeled with materials such as AstroTurf and blocks of carved stone flow When not surveying the formal structure of the architectural landscapes comics explore movement and flow Action comics such as Books and Model Room aren t simply presented as fight scenes but as bodies in motion forms colliding and interacting Again the author I don t like fighting but I do enjoy drawing the movement of bodies in combat which is similar to that of bodies in sports In fact the inanimate objects deployed as props in combat eg slicing a sword through a book using a table as an improvised weapon etc seem to take centerfold in these scenes I consider these fight scenes simply an extension of the explorations of movement in assembly and construction oriented comics such as Handicraft Upside Down Dress Up and even the Engineering series The actions seem to flow at a steadier pace in the latter case such as in Upside Down where the pattern of repeating motifs gives off a sense of rhythm meaning Man as living form bears within him the eternal principle of being and by economic movement along his endless path his form is also transformed just as everything that lives in nature was transformed in him K S Malevich Suprematist painter Throughout the book we witness variations of the same themes assembly lines tools utensils mechanisms beings creating and destroying forms rituals mass gatherings Design seems to follow two basic principles 1 form follows function 2 form is the expression of arbitrary free play The peculiar behavior of these beings the odd forms they assume and createdestroy might appear foreign to us but something registers as familiar when we take a step back and compare them to ourselves They seem to mimic the human race and in this light their actions seem less perplexing but no less absurd Perhaps this ceaseless play of tools and instruments parodies cultural codifications of masculinityFrom one angle their behavior seems cold alien nothing remotely human and on the other there is something playful about them as with the comparison to L ger paintings and Lego toys Yokoyama claims he wanted to create new forms but what I think he really did was accentuate a mechanical aspect of humankind already present in modern culture

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Read µ Yuichi Yokoyama New Engineering 102 Yuichi Yokoyama makes comics in a uniue language situated somewhere between the primal drives of William Blake and the elegant geometries of Sol Lewitt they are works of philosophical complexity and stunning visual power of which he has said I'm not trying to write stories that are set in the future but rather to write stories which are delivered from references to any given epoch or tim. This is one the best books for programmers and I think every programmer should read it The only problem this book has is some parts of it is written specifically for senior developers and architects so you may want to skip them if you re not a senior developer yet like myself Yeryüzüne Dayanabilmek İçin between the primal drives of William Blake and the elegant geometries of Sol Lewitt they are works of philosophical complexity and stunning visual power of which he has said I'm not trying to write stories that are set in the future Pocket Eyewitness Inventions but rather to write stories which are delivered from references to any given epoch or tim. This is one the The Veracruz Blues best Comic Book Movies Virgin Film books for programmers and I think every programmer should read it The only problem this ¡La furia de Tormentosa! (Miraculous [Prodigiosa Ladybug]. Cómic) book has is some parts of it is written specifically for senior developers and architects so you may want to skip them if you re not a senior developer yet like myself